This is where the player will spawn with the character.
It is not necessary to have to play the game as you can have cameras set up instead.
The default controls are "WASD" to move around "SHIFT" to sprint and "SPACEBAR" to jump.
If you find any weapons, it's "LEFT CLICK" to attack and "RIGHT CLICK" to aim with a gun.
It will work even if it doesn't have power.
You switch weapons by default with 1, 2 and 3.
Giving power to a different start point than the one you spawn at will switch your character with the other one.
|Power||Sets it to be on, off or
receive power from other
|Player||This is where you set player ID. It is used for multiplayer||PlayerX||Some Gameplay Props can target specific player ID's|
|Lives||Sets how many lives this specific player has||1 - 999|
|Character||Here you choose which model the player will use.||
|Weapon||This is where you choose if the player start with a weapon or none at all||
|Destructible||If ON the player can die from damage||ON/OFF||If OFF you can still die from death triggers like the water|
|Run Speed||This will set the run speed of the character||0.10 - 99.90||Sprint speed is different for each character model|
|Accel time||Sets how long it takes to reach full run speed||0.10 - 99.90||This is also how long it takes to get full speed out of sprint|
|Stop time||How long it takes to stop||0.10 - 99.90|
|Jump height||Sets how high the character can jump||0.10 - 99.90||Jump Time is not affected by this|
|Jump time||Sets how long it takes to reach the peak of a jump||0.10 - 99.90||Jump height is not affected by this|
|2D Movement||If ON locks the player from moving on the Z plane (to the right and left)||ON/OFF||The sides the player can't move to is decided by which way the player character is looking at the start of the game|
|Double Jump||If ON allows the player to jump a second time mid air||ON/OFF||Double Jump is also affected by Jump height and Jump Time|
|Blob shadow||If ON shows a shadow directly below the character on the ground regardless of how high up the character is||ON/OFF|
|Mass||sets how heavy the player is||0.00 - 500.00||This is how much the player character is going to be affected by gravity|